Today LoSI Season 02 officially started, although with some delay due to some updates.
There has been some development in the modding scene for Mass Effect 1, and I wanted to include the following two changes before starting with season 2 of “Line of Sight – Infiltrator”.
- Catachrism, the creator of MEUITM, MEUITM2 and other mods, has finished their new Mod MERLIN. This mod fixes several issues, including the distortion of Talis eye on certain camera angles. I opted out of using the new shadow system that comes with it, as the shadows get too pixelated for my taste, but Catachrism also added an option to opt-in on soft shadows like they come with MEUITM.
- As there are several places where MXAO for ambient occlusion adds odd patches of darkness, I removed the shader. Instead, I became a supporter of Pascal Gilcher aka “Marty McFly”, who has created a wonderful shader called RTGI. Luckily my hardware can handle it with decent settings on Mass Effect 1, and low settings on Mass Effect 2.
I have still to render a bunch of UNCUT videos of season 1, but this will have to wait. Originally I planned “The Cipher” to be a double episode for season transition, but ended S01E10 too early, so it will be a tripple episode.
Have fun and don’t forget to subscribe to my channel! 😉